Space Destruction
This is my 2D Shooter Project called Space Destruction.
Modifications:
- Level 1
- Objective Screen
- 6 enemies
- Level 2
- Objective Screen
- Edited the game manager script to add a new game mode
- Game mode 2 -> Defeat the specified enemies
- Game mode 2 -> Defeat the specified enemies
- 2 hidden enemies (Must defeat these 2 to win the game)
- Both track and shoot at the player
- Larger projectiles
- 4 enemy spawners
- Infinitely spawn until the player finds and defeats the enemies
- Level 3
- Objective screen
- Expanded the map area.
- New script to spawn boss enemy
- New script to enable and show a message
- Edited and added a boss monster and added it to the prefab
- Shoots 3 projectiles normally
- Has a special move that shoots a line of projectiles in a row
- Chases player
- Added a powerup sprite
- Added a powerup script
- On collision with player, add power up to player
- Edited shooter script to allow shooting multiple projectiles and change their spread.
- Changed the victory screen message and button.
Credits:
Created by: Tou Lee
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